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Grim Angel Malice

Malice Ructor (マリス・ルクトール Marisu Rukutōru?) is a major antagonist in Riviera: The Promised Land; she reaps the souls of Sprites on Hector's behalf. Her ID is "No. 1132".

Cleanup

Malice and her Diviner, Skadi, in the form of an axe

Malice is extremely loyal to Hector, going so far as to sacrifice herself in order to allow him to kill both her and the heroine Ein bonded with the most.


She is considered by Hector an illegitimate Grim Angel, revealed when Hector himself let on that he had tricked her into thinking she was a real Grim Angel. According to her, she sacrificed her future, which was dismissed by Hector after she was killed with the heroine.

Malice's Diviner, crafted by Hector, is called "Skadi". It's structured to resemble an axe, and grants her dominion over ice. Skadi reacts adversely to close proximity to Ein's Einherjar, though it is never fully explained why this is.

PersonalityEdit

Ein and Malice

Malice fetishizes Hector and blindly obeys his orders; she at times even seems very aware of that fact that she's his lapdog. Malice has proven herself arrogant, confident, and ruthless; she shows absolutely no respect or mercy to her enemies or victims. She can also hold bitter grudges, shown when she attacks the party once more in the Maze of Shadows purely out of vengeance.

AppearanceEdit

Malice is fair skinned with blues eyes and long, blonde hair. She also has a pair of large wings plumed in black protruding through her clothing. Malice wears mostly white garments under her blue cape, which appears to be strapped to her by a black lace that is tied in the shape of a ribbon around her collar. On her hands are black fingerless gloves, each of which appear to be strapped on by a lace that wraps around her wrists. Malice wears black high-heeled boots.

OtherEdit

Malice is noticeably similar to the Grim Angel Number 367 from the PSP port of Yggdra Union. No. 367 wields a Diviner known as Skadi P-2, and has ice as her element. In addition, the Grim Angel depicted on the card of Judgment Zero (Kirke) looks identical to Malice. The exact connection between the two is unclear, but it can be postulated that No. 367 might have been some kind of primal form of Malice, still being perfected by Hector. Like Malice, 367 is clearly devoted to Hector as well, and the Asgard Servants treat her more like a guinea pig than a person.

Guiltyedge

Malice using Guilty Edge

Malice made her first appearance in Lacrima Castle, having committed genocide on the sprites there known as Arcs. She spent a good amount of time stalking the last remaining survivor: Serene whilst Ein, Lina, and Fia were traversing the castle; the group occasionally spotted a black figure flying about, which they would later realize was indeed Malice in her pursuit of Serene. During her introductory appearance, Malice has cornered Serene and the player is treated to a scripted battle sequence which will end with Malice using Guilty Edge. Afterwards, Malice will attack the party in their attempt to protect Serene.

StatisticsEdit

AppearanceEdit

Black-Winged Woman

Black-Winged Woman

SpoilsEdit

Main StatsEdit

HP STR MGC AGL VIT Guard Recovery Class
20,000 (???) 40 48 15 6 15% 0% None

ResistancesEdit

PHY FIR ICE LIT HLY
0 -50 Invalid 0 40

Status ResistEdit

Dazzle Freeze Heat Poison Purify Sleep Stone
51% Immune 51% 51% Immune Immune Immune

AttacksEdit

NormalEdit

Against SereneEdit

Mow Stats
Type Physical Attack
Power 18
Hits 2
Accuracy 95%
Base Wait 40
Variance 1%
Target Front row
Effects May freeze

Against PartyEdit

Mow Stats
Type Physical Attack
Power 25
Hits 2
Accuracy 95%
Base Wait 40
Variance 2%
Target Front row
Effects May freeze

RageEdit

Against SereneEdit

Guilty Edge Stats
Type Ice Magic
Power 18
Hits 4
Accuracy 105%
Base Wait 60
Variance 1%
Target Far enemy
Effects Unavoidable+unblockable, may freeze

Against PartyEdit

Guilty Edge Stats
Type Ice Magic
Power 20
Hits 4
Accuracy 95%
Base Wait 60
Variance 2%
Target Far enemy
Effects May freeze

Break Out!Edit

Bluesophia
Blue Sophia

This move is only demonstrated when fighting Malice for the first time in Stage 2. It is executed in a scripted event during the battle with her and she never delivers the finishing blow. The move is never used again and is dropped in favor of Trie and Trie Noir.

Against Serene (Unused)Edit

Blue Sophia Stats
Type Ice Magic
Power 18
Hits 5
Accuracy 125%
Base Wait 75
Variance 1%
Target Far enemy
Effects Last strike hits all; may purify

Against PartyEdit

Blue Sophia Stats
Type Ice Magic
Power 20
Hits 5
Accuracy 125%
Base Wait 75
Variance 2%
Target Far enemy
Effects Last strike hits all; may purify

Malice is seen much later infiltrating Yggdrasil with the intent of destroying the Aquariums. She is battled as the stage's main boss, in the heart of Yggdrasil. When Ein and the gang finally catch up to her, they were already too late to stop her from taking care of the final Aquarium. She then engages the party once again intending to finish what she started back in Lacrima.

StatisticsEdit

AppearanceEdit

  • The Devilish Angel

SpoilsEdit

  • Hair Ornament x10 (S Rank)
  • Black Choker x10 (A Rank)
  • Black Choker x5 (B Rank)

Main StatsEdit

OriginalEdit

HP STR MGC AGL VIT Guard Recovery Class
6,500 68 76 15 62 0% 0% None

AwakenedEdit

HP STR MGC AGL VIT Guard Recovery Class
6,500 98 106 20 72 0% 0% None

ResistancesEdit

OriginalEdit

PHY FIR ICE LIT HLY
0 -50 Invalid 0 40

AwakenedEdit

PHY FIR ICE LIT HLY
20 -30 Invalid 0 80

Status ResistEdit

Dazzle Freeze Heat Poison Purify Sleep Stone
51% Immune 51% 51% Immune Immune Immune

AttacksEdit

NormalEdit

OriginalEdit

Noble Blue Edge Stats
Type Ice Magic
Power 110
Hits 3
Accuracy 95%
Base Wait 40
Variance 11%
Target Back row
Effects May freeze

AwakenedEdit

Noble Blue Edge Stats
Type Ice Magic
Power 120
Hits 3
Accuracy 95%
Base Wait 40
Variance 12%
Target Back row
Effects May freeze

RageEdit

OriginalEdit

Brandish Stats
Type Ice Attack
Power 80
Hits 6
Accuracy 95%
Base Wait 60
Variance 8%
Target Close enemy
Effects Last 3 strikes hits front; may freeze

AwakenedEdit

Brandish Stats
Type Ice Attack
Power 90
Hits 6
Accuracy 95%
Base Wait 60
Variance 9%
Target Close enemy
Effects Last 3 strikes hit front; may freeze

Break Out!Edit

OriginalEdit

Trie
Trie Stats
Type Ice Magic
Power 85
Hits 8
Accuracy 125%
Base Wait 75
Variance 8%
Target Far enemy
Effects Last 2 strikes hit all; may purify

AwakenedEdit

Trienoir

Malice using Trie Noir

Translates to "Sorted Black/Dark". This is a more powerful version of Trie, and is her strongest move. She can only use it when in awakened mode. It is possibly first seen in either Yggdrasil or Maze of Shadows.

Trie Noir
Trie Noir Stats
Type Ice Magic
Power 95
Hits 8
Accuracy 125%
Base Wait 75
Variance 9%
Target Far enemy
Effects Last 2 strikes hit all; may purify

OtherEdit

  • Angel Awakening: Shifts to Awakened Mode, which boosts stats and changes Break Out! WT: 40

Malice takes her final stand on the Isle of Goriate, where the Maze of Shadows is stationed. Upon arrival on the island by traveling through Heaven's Gate, Ein senses Malice's thirst for revenge against him after having been badly injured in their previous bout. Despite the pain from the wound Einherjar left her, she attacks them once more, right before they enter the Maze.

It's worth noting that Malice starts off fully enraged, and will immediately begin by using her ultimate move, Trie Noir.

StatisticsEdit

AppearanceEdit

  • The Grim Avenger

SpoilsEdit

  • Skadi x1 (S Rank)
  • Black Choker x10 (A Rank)
  • Black Choker x5 (B Rank)

Main StatsEdit

HP STR MGC AGL VIT Guard Recovery Class
6,500 (starts with 3,250) 98 106 20 72 0% 0% None

ResistancesEdit

PHY FIR ICE LIT HLY
20 -30 Invalid 0 80

Status ResistEdit

Dazzle Freeze Heat Poison Purify Sleep Stone
51% Immune 51% 51% Immune Immune Immune

AttacksEdit

NormalEdit

Noble Blue Edge Stats
Type Ice Magic
Power 120
Hits 3
Accuracy 95%
Base Wait 40
Variance 12%
Target Back row
Effects May freeze

RageEdit

Brandish Stats
Type Ice Attack
Power 90
Hits 6
Accuracy 95%
Base Wait 60
Variance 9%
Target Close enemy
Effects Last 3 strikes hit front; may freeze

Break Out!Edit

Trie Noir Stats
Type Ice Magic
Power 95
Hits 8
Accuracy 125%
Base Wait 75
Variance 9%
Target Far enemy
Effects Last 2 strikes hit all; may purify

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